AI Insights · Timothy · July 2022
Top 5 io Games Performance in Netherlands Q2 2022
Discover the performance trends of the top 5 io games in the Netherlands during Q2 2022, including their weekly downloads, revenue, and active users.
During the second quarter of 2022, the top 5 io games in the Netherlands showcased varied performance metrics. Here's a detailed look at their weekly downloads, revenue, and active user trends.
Snake.io - Fun Online Snake from Kooapps saw fluctuating weekly revenue, starting at $111 and ending at $75, with a peak of $115 in early April. Weekly downloads ranged from 4.6K to 7.5K, with the highest downloads in mid-April. Active users remained relatively stable, starting at 46.9K and ending at 45.9K.
Hole.io by Voodoo experienced consistent weekly revenue, peaking at $137 in late April and May. Weekly downloads saw a notable dip in early May to 2.3K but recovered to 4.6K by early June. Active users saw a decline from 49.9K at the start to 31.9K at the end of the quarter.
State.io - Conquer the World from AI Games FZ had an upward trend in weekly revenue, peaking at $139 in late May. Weekly downloads showed a significant increase in late May, reaching 6.1K. Active users saw a slight decline overall, starting at 19.3K and ending at 15.5K.
slither.io by Lowtech Studios LLC had minimal weekly revenue, fluctuating between $4 and $26. Weekly downloads were relatively stable, ranging from 2.3K to 4.4K. Active users saw a slight decline from 34.7K to 29K over the quarter.
Paper.io 2, another offering from Voodoo, saw a peak in weekly revenue of $82 in mid-May. Weekly downloads fluctuated, with a high of 4.5K in late April. Active users decreased from 20.5K to 12.8K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower.